U4GM What makes M357 sidearm good now in Battlefield 6
Posté : 11 déc. 2025, 08:55
Most players love to fuss over their main guns in Battlefield 6, swapping sights and grips for ages, but the funny thing is the sidearm is often what bails you out when your mag clicks empty in a hot fight, especially if you’ve been warming up in a Battlefield 6 Bot Lobby and pushing your reactions to the limit. The M357 used to feel like a “just in case” pick, something you kept because the game said you should, but the meta’s shifted. That chunky 8‑round revolver hits so hard now that it’s starting to feel less like a backup and more like a quiet star of the loadout, the one you only appreciate once you’ve relied on it a few times.
M357’s Punch And Playstyle
The first thing you notice when you pull the M357 out is how heavy the shots feel. It’s not one of those sidearms that tickle people and hope for the best, it really smacks. You swap to it in a panic, fire once, and the guy in front of you just drops. If you like running straight at people, sliding into rooms, holding tight angles, this gun fits right in. Hipfire is a big part of why. You don’t always need to go into ADS, which saves those tiny bits of time that decide most close fights. You flick to the target, tap the trigger, and the hit markers pop up before your brain fully catches up. It feels more like a mini shotgun than a boring pistol spam.
Why The Green Laser Matters
Where the gun really wakes up is when you stick a green laser on it. Without it, the M357 is already solid up close, but with that attachment it starts to feel surprisingly reliable a bit further out. You start landing body shots at around 20 to 35 meters while still hipfiring, and you’re not really working that hard for them. That extra range means you can finish off people trying to sprint away after you’ve tagged them with your primary. It also changes how you think about the sidearm slot: instead of a panic button you only use at three meters, it becomes a legit plan B that you’re happy to swap to when your rifle runs dry mid‑push.
Risk, Reward And Learning Curve
There is a cost, and honestly it keeps the gun fair. The fire rate isn’t fast. If you whiff that first shot, you feel stuck in the recovery and suddenly you’re the one on the floor. You can’t mash the trigger like you would on a lighter pistol, you’ve gotta be a bit calmer. That slower rhythm forces you to pace your shots, line up the center of your screen, and actually commit. When it works, it feels great because you know it was your aim, not just spray. When it doesn’t, you instantly see what you did wrong. That feedback loop is why a lot of players stick with it even after a bad game or two.
Getting Comfortable With The Revolver
If you’re still figuring out the gunplay in Battlefield 6, or you just want a safe space to learn the rhythm of this revolver, playing in a cheap Battlefield 6 Bot Lobby helps a lot. You get time to practice centering, quick swaps, and that little hipfire snap without someone slide‑canceling into your face every 10 seconds. After a while, pulling the M357 out starts to feel automatic: you run dry, switch, land one or two clean shots, and move on without thinking too much about it. For new players it’s a forgiving way to build aim confidence, and for experienced ones it’s the kind of sidearm that quietly wins fights you weren’t supposed to survive.
M357’s Punch And Playstyle
The first thing you notice when you pull the M357 out is how heavy the shots feel. It’s not one of those sidearms that tickle people and hope for the best, it really smacks. You swap to it in a panic, fire once, and the guy in front of you just drops. If you like running straight at people, sliding into rooms, holding tight angles, this gun fits right in. Hipfire is a big part of why. You don’t always need to go into ADS, which saves those tiny bits of time that decide most close fights. You flick to the target, tap the trigger, and the hit markers pop up before your brain fully catches up. It feels more like a mini shotgun than a boring pistol spam.
Why The Green Laser Matters
Where the gun really wakes up is when you stick a green laser on it. Without it, the M357 is already solid up close, but with that attachment it starts to feel surprisingly reliable a bit further out. You start landing body shots at around 20 to 35 meters while still hipfiring, and you’re not really working that hard for them. That extra range means you can finish off people trying to sprint away after you’ve tagged them with your primary. It also changes how you think about the sidearm slot: instead of a panic button you only use at three meters, it becomes a legit plan B that you’re happy to swap to when your rifle runs dry mid‑push.
Risk, Reward And Learning Curve
There is a cost, and honestly it keeps the gun fair. The fire rate isn’t fast. If you whiff that first shot, you feel stuck in the recovery and suddenly you’re the one on the floor. You can’t mash the trigger like you would on a lighter pistol, you’ve gotta be a bit calmer. That slower rhythm forces you to pace your shots, line up the center of your screen, and actually commit. When it works, it feels great because you know it was your aim, not just spray. When it doesn’t, you instantly see what you did wrong. That feedback loop is why a lot of players stick with it even after a bad game or two.
Getting Comfortable With The Revolver
If you’re still figuring out the gunplay in Battlefield 6, or you just want a safe space to learn the rhythm of this revolver, playing in a cheap Battlefield 6 Bot Lobby helps a lot. You get time to practice centering, quick swaps, and that little hipfire snap without someone slide‑canceling into your face every 10 seconds. After a while, pulling the M357 out starts to feel automatic: you run dry, switch, land one or two clean shots, and move on without thinking too much about it. For new players it’s a forgiving way to build aim confidence, and for experienced ones it’s the kind of sidearm that quietly wins fights you weren’t supposed to survive.